Raymond's Risky Rewards

Portsmouth GameJam 2013 Best GameBest Adaptation of Theme
Oliver Thurston
Artist
Melina Spütz
Artist
Joe Shanahan
Programmer
Scott Richards
Programmer
JT
James Thurston
Audio

About the Game

Raymond's Risky Rewards is an isometric puzzle game where the player explores caves to find valuable treasures. The gameplay focuses on pushing boxes around, and navigating cracked floors which can only be stepped on once.

This was Team Horsehead's first GameJam, we didn't know each other that well before the jam, so it was a great relief to find we worked so well as a team. We built it using the Blender Game Engine, as we had no experience with anything else.


The final build had 21 unique areas, which impressed the judges. We managed to pick up the Best Game award, and also won an award for Best Adaptation of Theme.

Themes

(The themes for the Portsmouth GameJam are decided by three random Wikipedia articles)

Play Raymond's Risky Rewards

The game and level editor can be downloaded from Google Drive.

Download from Google Drive
(Windows only)